What this module is for
Use CMS / Scripts to manage scripts injected into the site head, the start of body, or the end of body.
Included units
List: script inventory showing the script key and nameScript modal: create, update, copy, and delete flow for the actual code payload
When operators usually open this module
- a new analytics, chat, or support script must be added
- an existing script needs to be updated without editing application code
- the audience flags for authenticated users or depositors should change
- a script should be removed from production delivery
Common confusion
- The list only shows the script key and name. The actual code sections are edited inside the modal.
- Audience toggles control which player state receives the script: unauthenticated/non-depositor visitors by default, authenticated users when enabled, and depositors when enabled.
- This module stores structured code blocks, not arbitrary text snippets attached to one page.
- Script code can affect the live site. Validate snippets before saving and remove a script instead of leaving broken code active.